heimy@lemm.ee to Games@lemmy.worldEnglish · 1 年前Starfield players pirate the DLSS mod after the developer locks it behind paywallwww.gamescensor.comexternal-linkmessage-square234fedilinkarrow-up1829arrow-down123
arrow-up1806arrow-down1external-linkStarfield players pirate the DLSS mod after the developer locks it behind paywallwww.gamescensor.comheimy@lemm.ee to Games@lemmy.worldEnglish · 1 年前message-square234fedilink
minus-squaresurewhynotlem@lemmy.worldlinkfedilinkEnglisharrow-up25arrow-down22·1 年前Things don’t need to be novel and amazing to be marketable. And if it’s that trivial, rather than pirating it people would just rewrite it. The fact that they’re stealing it means it has value.
minus-squareAsafum@feddit.nllinkfedilinkEnglisharrow-up28arrow-down13·1 年前The fact that they’re stealing it means it’s priced above its perceived value though.
minus-squareDouble_A@discuss.tchncs.delinkfedilinkEnglisharrow-up7arrow-down1·1 年前So it has perceived value… But that guy above was saying that it’s worthless and trivial to implement… You can’t have it both ways.
minus-squareSCB@lemmy.worldlinkfedilinkEnglisharrow-up2·1 年前That’s not true at all. People often steal because they value the item but cannot afford the price.
Things don’t need to be novel and amazing to be marketable. And if it’s that trivial, rather than pirating it people would just rewrite it. The fact that they’re stealing it means it has value.
The fact that they’re stealing it means it’s priced above its perceived value though.
So it has perceived value…
But that guy above was saying that it’s worthless and trivial to implement…
You can’t have it both ways.
That’s not true at all. People often steal because they value the item but cannot afford the price.
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