• Coelacanth@feddit.nu
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    7 days ago

    Dishonored 2 is at least as good as the first one, I would say. Some extremely good level designs.

      • Coelacanth@feddit.nu
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        7 days ago

        That’s true, though even then I do think one of the few criticisms I could levy against the Dishonoured games is that there are so many more (and more cool) lethal powers and tools than there are non-lethal. Playing low chaos should maybe be more of a challenge yes, but it should be equally interesting and fun I think. And I’m not sure the series gets there.

        • VindictiveJudge@lemmy.world
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          7 days ago

          That’s part of what makes Emily more fun to play, all of her powers have non-lethal uses. Getting the achievement for never being spotted is still tedious, but Emily can do stuff like overt low-chaos runs where you attack head-on and still never kill anyone, which isn’t really an option for Corvo in either game.

          • Coelacanth@feddit.nu
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            7 days ago

            Emily is definitely better for a low chaos attempt (that’s kind of how I think it was intended) but something about the high chaos play style in these games always felt more fun, more visceral and more satisfying. Maybe that’s just me.

    • papalonian@lemmy.world
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      7 days ago

      Ooh man, I’m a butthurt for level design. Ok, I’m gonna start replaying the first one, and hopefully the second one goes on sale before I finish.

    • Druid@lemmy.zip
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      6 days ago

      Clockwork Mansion is the best-designed level in the Dishonored series. No questions allowed