The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 1 day agoThe audacity!lemmy.worldexternal-linkmessage-square89fedilinkarrow-up1577arrow-down18
arrow-up1569arrow-down1external-linkThe audacity!lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 1 day agomessage-square89fedilink
minus-squareJackbyDev@programming.devlinkfedilinkEnglisharrow-up16·18 hours agoWhy not? On the same way you don’t need amazing art to make a fun game, you don’t need amazing code either. If the game is fun then it’s a success.
minus-squareSkaveRat@discuss.tchncs.delinkfedilinkEnglisharrow-up6·16 hours agoagreed, but not the point I was making
minus-squarehypnicjerk@lemmy.worldlinkfedilinkEnglisharrow-up1·1 hour agobalatro: oh dear, oh dear. gorgeous. yandere simulator: you fucking donkey.
Why not? On the same way you don’t need amazing art to make a fun game, you don’t need amazing code either. If the game is fun then it’s a success.
agreed, but not the point I was making
balatro: oh dear, oh dear. gorgeous.
yandere simulator: you fucking donkey.