• Zacryon@feddit.org
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    2 months ago

    GPU rendered text interfaces are pretty ubiquitous already. You can find that in IDEs, browsers, apps and GUIs of OSs. Drawing pixels is still a job the GPU excels at. No matter whether it’s just text. So I don’t see a point why we shouldn’t apply that to terminal emulators as well.

    • ReversalHatchery@beehaw.org
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      2 months ago

      ok but such a sensational announcement like this suggests that before (and without) gpu acceleration the program was noticeably slow for some reason

      • Fonzie!@ttrpg.network
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        2 months ago

        Scrolling through a large text with colours and higher unicode characters (tailing a log with colour coding, for instance) can be a bit slow with Gnome’s terminal in my experience. In Alacritty (and on a machine with a GPU) it’s not.