Even gamers nexus’ Steve today said that they’re about to start doing Linux games performance testing soon. It’s happening, y’all, the year of the Linux desktop is upon us. ᕕ(ᐛ)ᕗ
Edit: just wanted to clarify that Steve from GN didn’t precisely say they’re starting to test soon, he said they will start WHEN the steam OS releases and is adopted. Sorry about that.
I work in VR, I play in VR, including Windows games, all on Linux. No specific problem for me on that front.
Can you provide some context… VR has many devices? Can you make meta shit work?
I’m basically just using Steam with SteamVR on the Index, no tinkering in there.
I also tried other things, e.g. Monado, streaming to headset, etc but in practice I prefer to “just” play when I’m playing and for that the Index works great.
Huh. I have personally found SteamVR to be slow and very flakey, even on Windows. I find using monado I can just play. I guess monado has a bit more initial setup, but I personally found it to be worth it.
Yes, Meta shit actually works quite well using Wivrn apart from it being, well, from Meta. lvra.gitlab.io is a treasure trove of Linux VR info. SteamVR is kinda shit on linux, so using the open source openXR runtime Monado is ideal. I personally use a pimax 5k I got cheap used to play Beat saber and it works quite well. While not complete, there is very promising progress on getting WMR headsets working. The Index, Vive and Vive pro all work with no fiddling though if that’s what you’re after.