I love traditional alignment, buuuuut this is pretty awesome.

  • jay@lemmy.world
    link
    fedilink
    English
    arrow-up
    12
    arrow-down
    1
    ·
    1 年前

    this is really awesome, never seen anything like this and love how this relates to the traditional alignment but is it’s own separate thing!

    If there was an axis, what would it be here??

    • maniclucky@lemmy.world
      link
      fedilink
      English
      arrow-up
      14
      ·
      1 年前

      Seems like it’s good/evil up to down, law/chaos left to right, but working to ditch the baggage of the terms. I like it.

        • maniclucky@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          1 年前

          That’s pretty much what my group fell on when we looked at alignment. Maximally pro-social vs maximally self-serving. Moustache twiddling evil isn’t really a thing so it makes fleshing out an evil character much easier when their motivation is more than “murder is fun”.

    • jnarical@ttrpg.network
      link
      fedilink
      English
      arrow-up
      7
      ·
      1 年前

      It’s pretty standard thing in systems other than dnd, called “drives” or “motivation”. There are plenty of them, not only nine. And there’s no need for axis, and no need for names like “path or some shit” too.

  • Cylusthevirus@kbin.social
    link
    fedilink
    arrow-up
    3
    ·
    edit-2
    1 年前

    Alternatively, “I got halfway through making a meme and decided I didn’t want to argue with people over the pictures I selected for each option.” XD

  • WanderingPoltergeist@kbin.social
    link
    fedilink
    arrow-up
    1
    ·
    edit-2
    1 年前

    I like this alternative alignment idea too! I feel like Path of Liberty suits me out of all these. As that would be a character archetype which appeals most in roleplaying situations.