nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 30 days agoGabe Newell says no-one in the industry thought Steam would work as a distribution platform—'I'm not talking about 1 or 2 people, I mean like 99%'www.pcgamer.comexternal-linkmessage-square90fedilinkarrow-up1421arrow-down112cross-posted to: steamdeck@lemmit.onlinepcgaming@lemmy.ca
arrow-up1409arrow-down1external-linkGabe Newell says no-one in the industry thought Steam would work as a distribution platform—'I'm not talking about 1 or 2 people, I mean like 99%'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 30 days agomessage-square90fedilinkcross-posted to: steamdeck@lemmit.onlinepcgaming@lemmy.ca
minus-squareColeSloth@discuss.tchncs.delinkfedilinkEnglisharrow-up1·29 days agoYeah. In metal gear 2 it was like a requirement that you had the instruction book. But I really don’t think it was a piracy thing. I believe they just wanted to be a bit clever with their gameplay. MGS is really just MG2 with a bigger budget.
Yeah. In metal gear 2 it was like a requirement that you had the instruction book. But I really don’t think it was a piracy thing. I believe they just wanted to be a bit clever with their gameplay. MGS is really just MG2 with a bigger budget.