• jet@hackertalks.com
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    2 days ago

    It’s a creative way to live life. More power to you.

    Which gaming service will you be moving to that supports global game sharing? Actually, what other game service supports sharing at all? I think steam is alone

    Since epic doesn’t allow any game sharing, it’s epic more transphobic than steam? Or less transphobic than steam? Because they’re not taking away something they never offered

    • Dragon Rider (drag)@lemmy.nzOP
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      2 days ago

      Probably less so

      Drag still prefers Steam over Epic, because of Epic’s horrible record of monopolistic and anticompetitive business practices. However, drag doesn’t have to choose, because you know who does let family share games for free? Fitgirl.

      • jet@hackertalks.com
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        2 days ago

        probably less so

        Epic is less transphobic than steam because they never offered any game sharing, steam is more transphobic than epic because they have offered family game sharing… By extension of that logic that means … Offering an extra service like library sharing with family, is transphobic

            • Dragon Rider (drag)@lemmy.nzOP
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              2 days ago

              Yes. Steam’s lack of focus testing for the new family sharing is what shows their insensitivity to trans issues.

              • jet@hackertalks.com
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                2 days ago

                I think what it certainly means is they’ve looked at the analysis of how the traditional family sharing has been working. And they see lots of geographically dispersed groups sharing libraries.

                I have a credible source tell me the original idea was that parents and children could share libraries. Because having multiple children and repurchasing your library multiple times is a burden for families.

                I think they’ve both improved the system, by allowing games to run concurrently, and reduced the unintended usage of their household sharing program. A program that only exists by the good grace of the publishers, by not being a threat into game revenue. If you can make the argument it’s a family sharing, and they would have bought the game once anyway, then it’s not a problem to share the game.

                I think they took the minimal cut that made this work, they could have done something ownerous like require everybody to upload IDs and prove a family relationship. But that wouldn’t scale, and it probably exclude lots of different odd family scenarios. This way they’re very inclusive. The only limitation is geographic pricing boundaries. They don’t want the one family member in Ukraine buying games for their distant family in the US at a discount. They are trying to do geofencing of the pricing.

                Like you said, if it is a big problem for adults, they can just pirate the games. Steam’s trying to make it as convenient as possible for a household to not have to repurchase games without becoming a pirate

                  • jet@hackertalks.com
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                    2 days ago

                    Yes it was a choice. It was not a choice based on people sexuality. You can dislike it, you can move to other platforms, you can pirate. But it wasn’t transphobic. They do not care about people’s sex organs