nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 days agoSkyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'www.videogamer.comvideomessage-square68fedilinkarrow-up1195arrow-down13cross-posted to: pcmasterrace@lemmit.onlinegames@lemmit.online
arrow-up1192arrow-down1videoSkyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 days agomessage-square68fedilinkcross-posted to: pcmasterrace@lemmit.onlinegames@lemmit.online
minus-squaretiredofsametab@fedia.iolinkfedilinkarrow-up8·11 days agoI wonder how much ship-of-theseus work can be done. I doubt they made things terribly modular but hopefully certain functions and groups of them are replaceable for some improvement. But, yeah, not ideal at all.
I wonder how much ship-of-theseus work can be done. I doubt they made things terribly modular but hopefully certain functions and groups of them are replaceable for some improvement. But, yeah, not ideal at all.