The suprisingly small #GodotEngine rendering team has once again written about its progress & priorities 📋

https://godotengine.org/article/rendering-priorities-september-2024/

New focus: performance 🏎️💨 and VFX enhancements ✨

Help needed - consider contributing to this area of the engine! More on joining the team ⬇️

#gamedev #foss #opensource #contributor

  • Mike@mastodon.world
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    2 months ago

    @godotengine@mastodon.gamedev.place this is great! What I would love to see is implementation of HDDAGI and GI support/fixed for intel Arc GPU’s