The model, called GameNGen, was made by Dani Valevski at Google Research and his colleagues, who declined to speak to New Scientist. According to their paper on the research, the AI can be played for up to 20 seconds while retaining all the features of the original, such as scores, ammunition levels and map layouts. Players can attack enemies, open doors and interact with the environment as usual.

After this period, the model begins to run out of memory and the illusion falls apart.

  • xionzui@sh.itjust.works
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    13 days ago

    I mean, yes, technically you build and run AI models using code. The point is there is no code defining the game logic or graphical rendering. It’s all statistical predictions of what should happen next in a game of doom by a neural network. The entirety of the game itself is learned weights within the model. Nobody coded any part of the actual game. No code was generated to run the game. It’s entirely represented within the model.