• starman2112@sh.itjust.works
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    4 months ago

    The problem is that newbies see this shit and think it’s normal. One in every 20 rolls is a nat 20. It just means that what you tried went as well as it possibly could have. It doesn’t make possible anything that wasn’t already

    • Default_Defect@midwest.social
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      4 months ago

      Their group should be setting realistic expectations for newcomers then and if they wanna do a throwaway fun session with relaxed rules they can another time.

      And if people that don’t partake think a session is this wacky wild shit, who cares? They aren’t playing.

      • starman2112@sh.itjust.works
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        4 months ago

        I’m not taking the green text seriously in the comment you replied to, I’m complaining about the effect the general meme has had on the game

        • Lightor@lemmy.world
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          4 months ago

          Memes will not ruin DnD lol.

          You can explain rules to new players or even flex the rules. It’s a game to have fun, not some sacred ritual to be protected and preserved.

          Being the “um actually” guy does nothing but turn people off of the DnD community, and I would argue does more damage than people making jokes and not understanding the rules.

          I’ve played with people that are intimidated by the rules and scope of the game. The way I handle it is just ease into it, don’t be a stickler. The most important part is having fun!

      • starman2112@sh.itjust.works
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        4 months ago

        I play with these noobs, and explaining that a nat 20 is not an automatic success on whatever the player wants comes up every other session. It’s a problem because it both makes the game more annoying for me to play, and less enjoyable for the person who thought their plan was going to succeed. I’m not concern trolling, I’m offering personal experience to the discussion

    • Draedron@lemmy.dbzer0.com
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      4 months ago

      Should it not be up to the DM? Sounds like the players here had a good time. Srsly this is what keeps players from DND: people who stick way too much to the rules

      • paragade@lemmy.ca
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        4 months ago

        Sounds like the players here had a good time.

        That’s your read on the story?

    • mojofrododojo@lemmy.world
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      4 months ago

      One in every 20 rolls is a nat 20

      …no, no. this is not how probability works, even if it should seem to given the way we describe the odds.

      • starman2112@sh.itjust.works
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        4 months ago

        On average. On average. On average!

        One in every 20 rolls is a nat 20, ON AVERAGE. That’s how probability works. Are you happy now that I corrected it? Was it worth leaving the most pedantic comment on the entire internet?

        • mojofrododojo@lemmy.world
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          4 months ago

          On average.

          yes, that’s the important part the OP left out. You stated

          One in every 20 rolls is a nat 20

          this is incorrect.

          • starman2112@sh.itjust.works
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            4 months ago

            You’re right, it’s only roughly one in every 20 rolls. It’s only almost precisely one in every 20 rolls. It’s only a 5% chance, which some would say is literally synonymous with “one in every 20 rolls,” which isn’t strictly true, because it’s possible to have more or less than one natural 20 in any run of 20 rolls, because it’s only one in every 20 rolls on average.

            I’ve been arguing about the portal paradox all day and these comments have gotten on my nerves more than anyone trying to explain to me that the cube isn’t moving

            • mojofrododojo@lemmy.world
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              4 months ago

              You’re right, it’s only roughly one in every 20 rolls. It’s only almost precisely one in every 20 rolls. It’s only a 5% chance, which some would say is literally synonymous with “one in every 20 rolls,” which isn’t strictly true, because it’s possible to have more or less than one natural 20 in any run of 20 rolls, because it’s only one in every 20 rolls on average.

              Glad we can agree.