• DoucheBagMcSwag@lemmy.dbzer0.com
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    2 months ago

    “Thanks for paying $110 to play test and start over you stupid fuck”

    Also: "can I offer you a egg trinket and some Ubisoft credits in this trying time?

    • Katana314@lemmy.world
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      2 months ago

      The first insult certainly seems appropriate. What’s the second one referring to, though? I haven’t heard of any microtransactions in this game.

  • okamiueru@lemmy.world
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    2 months ago

    There are so many good games being made these days. I don’t understand why people still reward bad practices.

    • kingthrillgore@lemmy.ml
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      2 months ago

      Indie games do not get the coverage or support that the AAAs do from the console vendors. If the AAAs collapsed, the console vendors would lose their bottom line. Simple as.

      Except Nintendo, because they still offer cheap SDKs.

  • Dariusmiles2123@sh.itjust.works
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    2 months ago

    It’s crazy because I think this game had people paying more to get it earlier than others.

    These people should be highly compensated, like getting some future free games or stuff like this.

    I’m not a Ubi Soft hater as I’ve enjoyed some of their games through the years (Watch Dogs 1, Assassin’s Creed 1-2, Splinter Cell), but such things make me understand why people hate them.

    • bigmclargehuge@lemmy.world
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      2 months ago

      I’m personally really split on Ubisoft. They make consistently “solid” games with good PC ports, and in the past they had a great record of making really futureproof PC games (for example, Ghost Recon Advanced Warfighter 1, released in 2006, supports 1440p and 144hz natively in the settings menu with no config tweaks, which I’ve never seen in a game that old).

      What pisses me off about Ubisoft isn’t their design philosophy, it’s their business philosophy. Over, and over, and over again, they do the same money grubbing bullshit, get called out, and then reel it back. So you get this cycle of a game being released in a sorry state, then slowly getting fixed to a point where it’s actually how it should have been released. Then, the next game they release, the same cycle repeats.

      Also, they’ve proven time and time again that they have next to no respect for Tom Clancy’s values and writing style (cutting edge military tech, but firmly grounded in reality with a slavish attention to detail). I think they finally learned their lesson with xDefiant, but who knows. The next GR game will probably be full of lasers and jetpacks.