• jjjalljs@ttrpg.network
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    4 months ago

    I think insisting that difficulty options must exist at the meta game level in a menu is a very narrow vision of how challenge and difficulty can be.

      • jjjalljs@ttrpg.network
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        4 months ago

        But they did implement it in another way: spirit ashes, NPC summons, player summons, getting a big ass shield, etc.

        Many people hit a wall in elden ring and go “fuck it, I’m using the mimic tear.”. That’s essentially turning the difficulty down, except in-game and not through a menu.

        • samus12345@lemmy.world
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          4 months ago

          Some of us just really suck at their games. None of that made it easy enough for me to enjoy Elden Ring, but a trainer did.

          • jjjalljs@ttrpg.network
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            4 months ago

            Okay? Some games even with the difficulty set to minimum are too much for people. I’m glad you found a way to have fun (unless you went into multiplayer with cheats, in which case shame.)

            • samus12345@lemmy.world
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              4 months ago

              True, true, but the point is they didn’t try and will never even entertain the notion.

              As for cheating, I never cheat online if there’s any kind of competitiveness involved.