nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoBraid: Anniversary Edition has sold so poorly that "the future is uncertain" for Jonathan Blow's companywww.rockpapershotgun.comexternal-linkmessage-square18fedilinkarrow-up155arrow-down14cross-posted to: gaming@lemmy.zip
arrow-up151arrow-down1external-linkBraid: Anniversary Edition has sold so poorly that "the future is uncertain" for Jonathan Blow's companywww.rockpapershotgun.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square18fedilinkcross-posted to: gaming@lemmy.zip
minus-squarenek0d3r@lemmy.worldlinkfedilinkEnglisharrow-up8·3 months agoIt’s a great game and it was groundbreaking in the indie space, but you can’t just live off the one game forever. Imagine if Toby Fox did that with Undertale. And then complained about not having money.
minus-squareWilzax@lemmy.worldlinkfedilinkEnglisharrow-up5·edit-23 months agoI mean, until Chapter 3+4 releases, Deltarune has been free to play. He’s just merchandised the shit out of it and Undertale.
minus-squareWolfLink@sh.itjust.workslinkfedilinkEnglisharrow-up1·3 months agoIf you can pull it off, successful merchandising is far more lucrative than the original media. A tale as old as consumerism.
It’s a great game and it was groundbreaking in the indie space, but you can’t just live off the one game forever. Imagine if Toby Fox did that with Undertale. And then complained about not having money.
I mean, until Chapter 3+4 releases, Deltarune has been free to play.
He’s just merchandised the shit out of it and Undertale.
If you can pull it off, successful merchandising is far more lucrative than the original media. A tale as old as consumerism.