• RunawayFixer@lemmy.world
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    5 months ago

    This reads like a case of game design by spreadsheet to me. Instead of the lead designers being creative persons making creative decisions, these are accountants that are designing a game by ticking boxes. They didn’t try to make a game that they would like to play, they tried to make a game that they think others would like to play.

    • haui@lemmy.giftedmc.com
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      5 months ago

      Huge difference between gaming and marketing. In gaming, you make things that you enjoy, hope others enjoy it too. In marketing, your opinion is worth jack shit. Only engagement counts. That makes for shitty games imo.