• magic_lobster_party@kbin.run
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      5 months ago

      GTA 3 has a silent protagonist and most of the dialogue takes place in mission cutscenes. It’s a very simplistic game in comparison to GTA 4.

      If you’re after a grounded experience with characters that feel real, then yes it paid off.

      • themeatbridge@lemmy.world
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        5 months ago

        There were also two full GTA games between GTA III and IV. Vice City and San Andreas both built on the successes of the previous games and built out the universe of characters and locations. I’d be curious to see the script lengths for those, too, but the differences might not be that dramatic.

      • Buffalox@lemmy.world
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        5 months ago

        I was thinking more which had the better gameplay. All else is fluff around that IMO.
        Diablo II for instance had very minor story and dialogue, but is an all time classic.

        • li10@feddit.uk
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          5 months ago

          Why you asking if the larger script made the gameplay better 😆

          It depends what you want from a game. It’s okay to like a game primarily for story or primarily gameplay, both are valid.

          GTA IV had both, but imo its gameplay is a little bit dated these days. I know people still love the gameplay loop in GTA V, but personally I’m basically done with it.

        • umbrella@lemmy.ml
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          5 months ago

          gta 5 is better than 4 up until a point imo because the last few chapters feel really rushed. they definetly did some cost cutting by the end there so they could release the game already and make money from multiplayer.

          and they sadly scrapped the expansions that would probably be as great as the ones for gta4, and livened it up quite a bit.