nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · edit-25 months agoMark Cerny: When making consoles, we're not trying to build low-cost PCs. From arcades to architect, the development legend discusses his 42-year career, PS5 surprises and the job of building games cowww.gamesindustry.bizexternal-linkmessage-square7fedilinkarrow-up140arrow-down11cross-posted to: games@lemmit.onlineplaystation@lemmy.world
arrow-up139arrow-down1external-linkMark Cerny: When making consoles, we're not trying to build low-cost PCs. From arcades to architect, the development legend discusses his 42-year career, PS5 surprises and the job of building games cowww.gamesindustry.biznanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · edit-25 months agomessage-square7fedilinkcross-posted to: games@lemmit.onlineplaystation@lemmy.world
minus-squarenanoUFO@sh.itjust.worksOPMlinkfedilinkEnglisharrow-up10·5 months agoIt kinda feels and looks like they are now, maybe not a decade+ ago especially with weird architectures but not anymore.
It kinda feels and looks like they are now, maybe not a decade+ ago especially with weird architectures but not anymore.