• FiniteBanjo@lemmy.today
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    6 months ago

    Not every large game company acts this way.

    I’d like you to name a large game company that hasn’t done this, I’m not aware of a single one.

    This is also not what he did at all - he didn’t restructure the studios after buying them, he closed them and laid off their employees.

    Incorrect, employees are being moved to different studios. I’m unaware how many, if any, are being laid off. For example, Roundhouse is being assigned to Zenimax who run Elder Scrolls Online which is admittedly actually a pretty cool game.

    He’s a known liar (just a year ago he claimed Arkane will continue to polish Redfall, now Arkane Austin has closed before giving people DLC they already paid for)

    A corporate hack who is in touch with what gamers want is still better than some other out of touch corporate shill, as the state of gaming exemplifies every single day. On the subject of Redfall, it’s no surprise that studio got shut down after the incredible failures at launch, they clearly were never qualified to work on the title anyways, and that’s hardly Phil Spencer’s fault.

    Why are we quoting each other? I remember the comment before yours. I made it. Idiot.

    • dsemy@lemm.ee
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      6 months ago

      Why are we quoting each other? I remember the comment before yours. I made it. Idiot.

      Grow up

      Here is a response without any quotes, I’m sure their ommision makes this comment much clearer:

      Valve hasn’t done this.

      At the end of January, Xbox fired 1900 employees:

      https://www.theverge.com/2024/1/25/24049050/microsoft-activision-blizzard-layoffs

      It’s Phil Spencer’s fault that they released Redfall at 70$. It is his fault that he promised the game will be polished. It is his fault people who paid for the DLC will never get it.

      He also closed Tango, which made a critically acclaimed game.

      • FiniteBanjo@lemmy.today
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        6 months ago

        Valve has also published 8 games in 10 years. They did acquire Campo Santo studios between 2016 and 2018 which lead to the delayment of Valley of the Gods because Valve put the studio’s members on other projects including Steam, Dota Underlords, and Half Life: Alyx.

        • dsemy@lemm.ee
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          6 months ago

          They didn’t close Campo Sango though, and haven’t closed other studios they bought historically (like Turtle Rock, which eventually became independent of Valve again and released Back 4 Blood).

        • ulkesh@beehaw.org
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          6 months ago

          You asked for an example, he gave you one. Then you try to discredit it with a red herring illogical argument.

          You should take your temporary ban and reflect on what is truly important in your life. Because you clearly need some help.

    • thesmokingman@programming.dev
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      6 months ago

      Multiple teams are being cut, at least at Arkane Austin. I don’t know the total heads rolling. Many of my friends are now out of a job. The severance isn’t terrible, at least for some of the engineers. That’s not better than a job, though.