Another classic has been given the open source treatment, with Descent 3 from Outrage Entertainment now available under the MIT license. This release was put up on GitHub by Kevin Bentley, one of the original developers.

  • tenchiken@lemmy.dbzer0.com
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    5 months ago

    Awesome news, and I look Forward to what folks make of this.

    Shout-out to “Overload”, the spiritual successor that is great fun. VR version is included in case you need to aggressively lose your lunch. Fantastic game.

    • Fluke@discuss.online
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      5 months ago

      I loved them all, but if I had to choose

      Descent 2 > Descent 1 > Descent 3

      3 was a well done transition into a new type of game engine. Good advancement of the story. Worth playing if you are a fan of the first 2. Felt like the developers cared for and stuck to the vision.

    • DuffmanOfTheCosmos@beehaw.org
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      5 months ago

      Playing Descent II online was one of the highlights of my childhood back in the early days of internet gaming. The community was excellent too, with a lot of custom maps created using the D2 Level Builder, which I got pretty good with myself haha.

  • AutoTL;DR@lemmings.worldB
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    5 months ago

    This is the best summary I could come up with:


    Another classic has been given the open source treatment, with Descent 3 from Outrage Entertainment now available under the MIT license.

    This release was put up on GitHub by Kevin Bentley, one of the original developers.

    It has a bit of an interesting history as it was originally ported to Linux way back in 2000 from Loki Entertainment, which didn’t age particularly well.

    This includes the ‘1.5’ patch that Jeff Slutter and Kevin Bentley wrote several years ago.

    Some proprietary sound and video libraries from Interplay have been stripped out (the ACM and MVE format).

    A lot of this code was written by a really great team, but keep in mind we were much younger and less experienced back then.


    The original article contains 302 words, the summary contains 120 words. Saved 60%. I’m a bot and I’m open source!