- cross-posted to:
- hackernews@lemmy.smeargle.fans
- hackernews@derp.foo
- cross-posted to:
- hackernews@lemmy.smeargle.fans
- hackernews@derp.foo
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This was a really well-explained hack, I loved reading this, well done! So fascinating to see that bot logic runs client-side, that the code just creates two ‘seats’ for players to connect to, and you exploited all that info in a masterful way. Bravo!
Would this jot also mean you could get the bot to play your game for you? I don’t know how good bots are but it seems like this could be an issue