• onceuponaban@kbin.social
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    1 year ago

    World of Tanks. Came for the fun FPS/TPS hybrid gameplay, left for Wargaming’s unforgivably greedy and short-sighted monetization practices. But not before siphoning away a lot more of my time than they deserved before I caught on.

    • tfw_no_toiletpaper@feddit.de
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      1 year ago

      Remember how good it was without the silver store or season passes. When the new content was a DLC that dropped once a year and you just played it. You could go for a stroll on Mars. Talk to Osiris at the lighthouse. And DLC content you paid for didn’t just get stolen. Yeah.

    • cheery_coffee@lemmy.ca
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      1 year ago

      I quit when they released House of Wolves on Destiny 1 and took out half the content for everyone without the expansion. Looks like they just kept doing that and people keep paying them for it.

    • rustyfish@lemmy.world
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      1 year ago

      I left roughly two years ago. It already went to shit by then. But looks like I missed hyper shit.

  • WolfdadCigarette@threads.net@sh.itjust.works
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    1 year ago

    This one hits close to home. My best friend and I used to love this one game as kids but it gradually became less fun as every meta shift further pushed passive play. We discovered innovative strategy after innovative strategy and yet were losing multiple times per hour in a game with a queue time of ~15-30 minutes, which is bonkers. Anyway, I just lost the game and so have you.

    • beetus@lemmy.world
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      1 year ago

      Eh path of exile is in the best state it’s been for a while. Game is really fun at the moment.

      It’s certainly had other times when it was really good and a lot of times when it was less good, but now is great.

      • LastJudgement@lemmy.world
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        1 year ago

        Haven’t kept up with the game changes for like the league after Sentinel but they really introduced some anti-fun changes, made the game grindier and killed off proper crafting so its “play this slot machine to unlock another slot machine, if you fuck up start all over” all over again.

        Best state of the game was Ritual league anyway, after that the game slowly got enshittificated tbh. Shame about the 5k+ hours I put into it and not even being able to play the game in it’s best state but oh well.

        Was getting bored of playing Seismic trap for the 100th time in a row because they don’t give a fuck about PoE1 anymore anyway so good riddance

        • Ashelyn@lemmy.blahaj.zone
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          1 year ago

          fwiw I’m a new player who started in Sanctum league with some friends who are veterans, and I’m enjoying the current league a lot (the mechanic is arguably mid but some of the items are fire). I did come to the “slot machine” realization at one point tho, and the rationalization I landed on was “well at least they just want my time, and not all of my money too”. Which, like, I’m really impressed by the restraint they’ve held with monetization of the game, the only real “gameplay advantage” mtx come from the stash tabs, and by the time a new player would need them, they’ve probably put enough time into the game to justify some 1 time purchases.

          I was hella struggling last league because my group got me set up on Lightning arrow, but this go around on an RF inquis (I know, I know) I’ve completed all the atlas bonuses and unlocked all but one of the favored map slots. Currently trying to get melding set up but I’m probably not going to have the free time for that going forwards for irl reasons. Unfortunate, but probably for the best honestly. It was kind of becoming a free time black hole lol

        • beetus@lemmy.world
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          1 year ago

          Definitely agree about harvest crafting and ritual league being peak Poe gameplay, but I’d argue we are at a great point now where we have some of the power of harvest without the complete crafting meta warping capabilities.

          There’s a reasonable path forward, across multiple crafting currencies, for most pre- mirror tier crafts these days that anyone could follow. I know that I’ve done more than a handful the last few leagues.

          The build meta was definitely a little stale from mid 2022-mid 2023, but this league there is great diversity. Suggesting that the meta is still seismic trap heavy tells to me you havent really checked in recently - no one’s using that anymore.

          I’ve got 6k hours in and felt really bad during kalandra, archnem, and similar recent leagues but I think the game is fun right now :)

      • Glide@lemmy.ca
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        1 year ago

        Hard disagree.

        Path of Exile is a very different game today and appeals to a completely different subset of players since it started. The people that are still playing a very happy with it, but the people who started with its release/beta perceived it as decidedly “worse every patch”.

        The best it ever was was 3.0 when the story felt complete and the campaign still mattered. It’s a glorified slot machine now, and anything that encourages players to actively play the game is perceived as a barricade to more serotonin hits. Just see how the community reacted to the PoE2 footage. “Why do enemies take time to die? What do you mean I’m expected to dodge attacks?”

      • MantidSys@kbin.social
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        1 year ago

        Nah. I played before DPS/speed-clear meta and all the powercreep. When you actually fought the enemies, took damage, and didn’t die to one-shots. I enjoyed that, and the game has always been downhill. After 1,400 hours of playtime, I realized I was only playing hoping for it to feel like it used to, but it never came.

      • halyk.the.red@lemmy.ml
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        1 year ago

        Last time I played was right after the British update. They changed the run speed and the hit reg was really off. There were other things the community was really upset with, like the weapon choices for the British didn’t make sense apparently. Then a new update came out that was all about new game types, to include parachuting into matches, announced with a trailer that was of super low quality. When that update launched, it added crap no one cared about while failing to address other issues the community was more upset with. I was never the best player, but at least I could tell why I wasn’t hitting if I missed. After the Brits, I couldn’t hit anything. I stood 15 feet from an enemy and we emptied our mags and no one was hit, and we were stationary. Dude killed me with his shovel while I was throwing a grenade. Seemed like the player quality was starting to dip as well. Less mic use, more CO’s just yelling and not listening, more infighting between squad leads. To me, the spirit of the game had died, so I uninstalled.

        • cheery_coffee@lemmy.ca
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          1 year ago

          Last time I played it was really difficult on console to find anyone with a mic, and the griefing was brutal, and then you couldn’t find a commander who wasn’t a 9 year old trying to spawn themself a tank.

          I loved that game, but it really declined

          • halyk.the.red@lemmy.ml
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            1 year ago

            How many times did you want to play MG or push with smokes as rifleman but had to switch to squad lead because no one was putting down garries

  • anonymous@lemmy.world
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    1 year ago

    It feels like I could point out an obvious one but the closest app I can think is social media apps like Twitter and Reddit

      • asexualchangeling@lemmy.ml
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        1 year ago

        What I really want is for enough people to move to minetest that it gets the modders it really needs to be a serious competitor, but considering youtube and the fact that you can still mod older versions that would take a miracle (or Microsoft messing up in spectacular fashion)

      • KSP Atlas@sopuli.xyz
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        1 year ago

        Most the packs i play are 1.12 since thats the version gregtech ceu is on (not counting modern)