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The original was posted on /r/factorio by /u/lego_zane on 2024-11-05 04:49:14+00:00.


I tried to give it a chance. I really did. But it’s just too much complications and stress. I’ve been playing through SA and trying to do a full playthrough where I design everything myself, but I’ve hit such a hard wall in Gleba, one that’s almost making me want to stop my play though all together. There’s too many ingredients that get used too many times in too many things, it feels complicated just to get even iron and copper set up, everything needs nutrients, and everything spoils all the time. My biggest complaint is that nutrients spoil. It’s such an extra, unnecessary hassle that feels like it’ll get worse once I start using biochambers on Nauvis. And if your pentapod egg production line gets backed up it all spoils and you’re left with no eggs, forced to go out and manually collect more. And the science spoils too?? Why?? I’m dreading trying to get even one rocket launch pad, let alone trying to automate launching rockets fast enough to prevent science from spoiling once it gets to Nauvis. Ive played through Space Exploration, and even biological science in that felt easier and less daunting than Gleba because at least there I could buffer things. I’m just genuinely annoyed with Gleba right now and it’s a feeling that I fear will only get worse, and I worry that every time I play through SA (which I have absolutely loved so far) Gleba will always be there, looming on the horizon, terrifying me

Edit: changed “biolabs” to “biochambers”