Today’s game is Zomboid. Me and my friend continued the adventure of Cable and Jerry.
We went and looted a farm building for crops and hoping to find a watering can. Sadly we didn’t find any but we did walk away with 8 sacks of stale potatoes. After that we decided to gear up for Louisville and make a journey to the Military Base there.
The car we were going to use had a broken window though so Jerry cruised into town and ripped apart all the cars he saw to get his mechanics up and then got into a scuffle with some zombies at the police station after they caught him stealing their car seats.
After that we spent all (in-game) night looking for a single fucking window for the car that wasn’t already destroyed in a wreck. Finally nearly a hour later we found the right one outside a school. I stole the window and sped off home to install it to our cargo car.
After that we packed the car and drove off for Louisville. We had to briefly make our car a train because the bridge was covered in burned out wrecks so we turned onto the railroad bridge. After merging back onto the highway and plowing our way through zombies, we made it to the military base.
It was surprisingly empty, but we loaded a ton of Ammo and Guns into the car and an extra generator. On the way back we made a trip to a gas station, filled up our Gas Tanks, we got lucky and found the Watering Can where we didn’t expect, and then robbed a liquor store and sped off because the alarms on the window called the horde.
Once we got home, I got to work leveling up my carpentry. I built a shelf in Cable’s rooms, and he put his pet Rollypolly he called Pipsqueak on the shelf. I took a screenshot of the shelf and if you zoom in far enough and look past the JPEG artifacts you may be able to see Pipsqueak (the gray speck on the bottom left corner of the shelf)
I’ve always loved the idea of this game but always struggled with it. But in feel like playing with friends would make a difference.
Turning zombie virus transmission off and experience gain rate up made it more fun for me, solo. But I do still occasionally play with others and that is fun.
Me and my friend made zombies fragile and turned spawns down a bit lower. It’s unrealistic but it makes it much more manageable for us. Especially Louisville which we couldn’t handle before without a Shotgun and tons of Ammo to mow down hordes.
It’s definitely different playing with friends. I feel like it helps mix things up too because there is only so much variability that it can have in single player
Kudos to the commitment.
I’m surprised I made it to day 86. I would have expected life to get in the way by now.
I was just gonna say the same thing
Love this game. My buddy and I are waiting for the next full release to start a new campaign. Looks like they’ve added a lot since we played last.
Really looking forward to NPCs though, hope they don’t wait too many decades to complete that.
Me and my friend were going to wait too, but then saw the news that the first releases of Build 42 won’t have multiplayer and just decided to start a new play through of Build 41
Oh damn didn’t know that. Definitely changes the calculus
I’m so bad at this game lol
It can be brutal sometimes. Even more so if you’re my friend who refuses to knock on doors before entering to check for zombies
Ngl when my friend introduced me I had a little fun with that mechanic when I discovered it.
I always go for shoving the door over whispering to draw their attention
Jerry Attricks
I really need to get more into Project Zomboid, I really love its Sims-like aesthetic and early 90s setting. But the whole zombie apocalypse thing quite scares me since I’m pretty terrified of the idea of being eaten alive by a zombie horde and then becoming a zombie @_@ (the end of the tutorial shook me to my core, lol)
I actually made a little “modpack” collection and sandbox game mode that turns it from a zombie apocalypse game to something more like Silent Hill (replacing zombies with eldritch entities, and making them spawn less frequently and move slower, but be far more resistant to damage), since that ironically makes the game less terrifying for me and more manageable to play 😅 (plus I quite like liminal spaces in general, which is something I wanted to replicate with the mod collection)
Yeah. The tutorial can be ruthless. I remember being scared a little by it when I first played it a few years ago.
I remember seeing a mod that swaps the zombies for one immortal one that always knows where you are (like the snail). Have you tried that with the eldritch mod?
I never heard of it, I’m intrigued now. Do you remember what it was called?
I believe it’s this one that I’m thinking of: https://steamcommunity.com/sharedfiles/filedetails/?id=2969954138